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	<title>Aeden Artisans Blogs &#187; Visions of the future</title>
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	<link>http://blogs.aedenartisans.com</link>
	<description>Web space for the Aeden Artisans Guild (Ryzom)</description>
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		<title>Ryzom: Future development projects</title>
		<link>http://blogs.aedenartisans.com/2011/08/16/ryzom-future-development-projects/</link>
		<comments>http://blogs.aedenartisans.com/2011/08/16/ryzom-future-development-projects/#comments</comments>
		<pubDate>Tue, 16 Aug 2011 22:32:32 +0000</pubDate>
		<dc:creator>Hekla</dc:creator>
				<category><![CDATA[News]]></category>
		<category><![CDATA[Visions of the future]]></category>

		<guid isPermaLink="false">http://blogs.aedenartisans.com/?p=2250</guid>
		<description><![CDATA[Marauders and Kitins are on the agenda for these coming months, and development to make it possible:
The next months on Ryzom will be full of surprises. Episode 3 of the Saga, which will run at least an entire year, just started including the resurgence of Marauders and an alarming increase of Kitin activity. But this [...]]]></description>
			<content:encoded><![CDATA[<p>Marauders and Kitins are on the agenda for these coming months, and development to make it possible:</p>
<blockquote><p>The next months on Ryzom will be full of surprises. Episode 3 of the Saga, which will run at least an entire year, just started including the resurgence of Marauders and an alarming increase of Kitin activity. But this roleplay revival is not the only surprise that we have in store for you. This coming year will also see gameplay and dev additions, integrated as the Saga progresses:</p>
<ul>
<li> Marauder city;</li>
<li>New PVP zone;</li>
<li>Faction events based on the Temple War;</li>
<li>Kitins and Marauders invasions;</li>
<li>Arrival of Gooified mobs and dynamic progression of the Goo;</li>
<li>Development of Encyclopedia v2.</li>
</ul>
<p>Those additions, some of which have been asked for a long time, are already planned and will be developed and implemented over the coming months.</p></blockquote>
<p>I am curious about the Marauder City, which will hopefully be a bit more than another tribe camp. Time will tell whether it will be a purely event team facility, or linked to the Marauder faction, which any homin may obtain by developing horrible fame with each of Atys&#8217; civilizations.</p>
<p><a href="http://atys.ryzom.com/start/app_forum.php?page=topic/view/8435/1" target="_blank">Link to Yumeroh&#8217;s post</a>.</p>
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		<title>And the building started&#8230;</title>
		<link>http://blogs.aedenartisans.com/2009/06/16/and-the-building-started/</link>
		<comments>http://blogs.aedenartisans.com/2009/06/16/and-the-building-started/#comments</comments>
		<pubDate>Tue, 16 Jun 2009 10:51:00 +0000</pubDate>
		<dc:creator>Hekla</dc:creator>
				<category><![CDATA[Events]]></category>
		<category><![CDATA[Homin skills]]></category>
		<category><![CDATA[News]]></category>
		<category><![CDATA[The Lore]]></category>
		<category><![CDATA[Visions of the future]]></category>

		<guid isPermaLink="false">http://blogs.aedenartisans.com/?p=1889</guid>
		<description><![CDATA[Trykers stood to defend their own, the words of Lady Ailan echoing in their minds. Time after time in the past, since our people have resurfaced from the Prime Roots, we have had to fight to keep these lands, Aeden Aqueous, united, undivided, the lands of the New Trykoth citizens! she had said.
Had it already [...]]]></description>
			<content:encoded><![CDATA[<p>Trykers stood to defend their own, the <a href="http://atys.ryzom.com/projects/puben/wiki/EC_Spring_speeches" target="_blank">words of Lady Ailan</a> echoing in their minds. <em>Time after time in the past, since our people have resurfaced from the Prime Roots, we have had to fight to keep these lands, Aeden Aqueous, united, undivided, the lands of the New Trykoth citizens!</em> she had said.</p>
<p>Had it already been sixty years since homins dared come up to the surface, the old bark of Atys? Yes, <a href="http://www.aedenartisans.com/documents/comparative-timeline-short.html#2483" target="_blank">2483</a>. Sixty-two years&#8230; Were Trykers still alive who remembered it? So few even recalled the building of the temples, and the dreaded kitin invasions. But Lady Ailan had urged us to look towards what lay ahead of us.</p>
<p><em>The times our enemies could easily move around in our lands, under the noses of our People, have to come to an end!</em> she had said, and Trykers had rejoiced. But then she had raised her hand and warned us all. <em>Even more so, because I have recently been informed of a strange increase in Kitin activity.</em> Trykers and friends of the Trykers stood thunderstruck. Surveillance camps had to be erected, she had urged. Materials needed to be gathered. Building materials delivered. It was time to build again, for our safety, and that of all hominity. <em>This is a grand project, worthy of the architectural genius of the Tryker, which will assure that we will never again be taken by surprise!</em> And they had all cheered!</p>
<p>Soon the defenders of New Trykoth set out to gather what was needed, keeping the <a href="http://www.aedenartisans.com/documents/maps/aeden-aqueous-camp-event-deliveries.jpg" target="_blank">delivery teams</a> busy. Oh, the camps <a href="http://blogs.aedenartisans.com/wp-content/uploads/2009/06/screenshot006.jpg" target="_blank">didn&#8217;t yet look like much</a>, but they were slowly being put together, and would soon make us all proud, and most of all, keep us safe against the growing Kitin menace.</p>
<p>For the Kitins of the Depths had resurfaced, in many places all over the lands, white and ominous. When Marile  reported the presence of evil Goo in Darkmoor, which had already infected a Stinga, homins <a href="http://atys.ryzom.com/api/ke0904.php?shardid=ari" target="_blank">redoubled their efforts</a>. The surveillance camps would have to be completed soon! Surely it wasn&#8217;t too late to prevent a full-scale invasion!</p>
<p><em>People of the Lakes! New Trykoth is counting on you and will reward loyalty! Tryka! Meer! Sella! Glory to the people!</em></p>
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		<title>Patch 1.5.0, feedback system</title>
		<link>http://blogs.aedenartisans.com/2009/06/09/patch-feedback/</link>
		<comments>http://blogs.aedenartisans.com/2009/06/09/patch-feedback/#comments</comments>
		<pubDate>Tue, 09 Jun 2009 22:17:17 +0000</pubDate>
		<dc:creator>Hekla</dc:creator>
				<category><![CDATA[News]]></category>
		<category><![CDATA[Ryzom]]></category>
		<category><![CDATA[Visions of the future]]></category>

		<guid isPermaLink="false">http://blogs.aedenartisans.com/?p=1878</guid>
		<description><![CDATA[It&#8217;s fair to say the latest patch will have met many expectations for some, and cause disappointment for others. Developers have the hard task to keep on moving forward with the game as they learn and improve the code and make patches.
To me, the dubious parts are the slightly dumbed-down missions that seem to be [...]]]></description>
			<content:encoded><![CDATA[<p>It&#8217;s fair to say the latest patch will have met many expectations for some, and cause disappointment for others. Developers have the hard task to keep on moving forward with the game as they learn and improve the code and make patches.</p>
<p>To me, the dubious parts are the slightly dumbed-down missions that seem to be appearing, and which I wouldn&#8217;t like to see multiply all over the place. The good part is, this last patch shows an intent to strengthen the core and get the fundamentals in place.</p>
<p>One visible online <a href="http://forums.ryzom.com/showthread.php?t=34253" target="_blank">update</a> is the integration of the <a href="http://feedback.ryzom.com/pages/2600-english" target="_blank">suggestion box</a>. I&#8217;d be particularly excited to see something like <a href="http://feedback.ryzom.com/pages/2600-english/suggestions/19191-active-tribe-race-faction-no-guild-owned-ops" target="_blank">the involvement of tribes in &#8220;politics&#8221;</a> put forward eventually, but there&#8217;s many other suggestions that could be worth implementing, that don&#8217;t take as much development effort.</p>
<p>Of course, developers are not bound to implementing what&#8217;s posted there just because it&#8217;s popular, and they need to be leading the project and take their own decisions if it is to keep integrity and cohesion; nevertheless, the suggestions should give them welcome ideas to keep Atys evolving, as it should.</p>
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		<title>Events team meeting: log and sum-up</title>
		<link>http://blogs.aedenartisans.com/2008/12/15/events-meeting-log/</link>
		<comments>http://blogs.aedenartisans.com/2008/12/15/events-meeting-log/#comments</comments>
		<pubDate>Mon, 15 Dec 2008 13:31:00 +0000</pubDate>
		<dc:creator>Hekla</dc:creator>
				<category><![CDATA[Events]]></category>
		<category><![CDATA[News]]></category>
		<category><![CDATA[Ryzom]]></category>
		<category><![CDATA[The Lore]]></category>
		<category><![CDATA[Visions of the future]]></category>
		<category><![CDATA[development]]></category>
		<category><![CDATA[organization]]></category>
		<category><![CDATA[roleplay]]></category>

		<guid isPermaLink="false">http://blogs.aedenartisans.com/?p=1305</guid>
		<description><![CDATA[The log of the meeting with the event team was cleaned up and posted here.
Main points of the discussion:

The Arispotle Events team has been short on members. To help out with Events, a couple more would be needed. Boroshi is leading the team for now, and will try to make the event already staged in [...]]]></description>
			<content:encoded><![CDATA[<p>The log of the meeting with the event team was cleaned up and posted <a href="http://www.aedenartisans.com/other/20081214-event-team-meeting.html">here</a>.</p>
<p>Main points of the discussion:</p>
<ul>
<li><strong>The Arispotle Events team has been short on members.</strong> To help out with Events, a couple more would be needed. Boroshi is leading the team for now, and will try to make the event already staged in Aniro and Leanon happen before Christmas.</li>
<li><strong>Bringing more meaning to the civilizations.</strong> Each of the four civilizations will have events leading to the recovery of amber cubes (which hold the history and memory of Atys), and involvement of tribes in events is also planned. Additionally, <strong>player-based governments will be established</strong>. There is a broad outline for these events. Mention was made of the civilization languages (a reminder that a first translation of the Aniro Tryker language document is available <a href="http://www.aedenartisans.com/documents/tryker_lexicon.pdf" target="_blank">here</a>, for the hardcore homins).</li>
<li><strong>The lore site</strong> is being worked on as well, none of the old lore was lost or altered, and it&#8217;s planned to be moved forward (Some elements are available <a href="http://www.aedenartisans.com/documents/" target="_blank">here</a>, as you know). Numerous calls were made for events that would revive the lore.</li>
<li><strong>Atys-shaking changes</strong> won&#8217;t be happening for a little while yet, due to the developer&#8217;s team priority being mainly with bug-fixing and not with implementing new content yet. So the events are mainly roleplay, and won&#8217;t induce a change in gameplay for now.</li>
<li><strong>Crippling policies of the past</strong> will be made more lenient. The consensus at the meeting was to allow some Event team interaction with homins on Atys, even when no event is happening, or when the event is player-based.</li>
<li><strong>Soon.</strong> Skeptics have noted there is no timeline for development. The developers are working hard.</li>
</ul>
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		<title>Ryzom Forums &#8211; Stories, Chronicles, a Saga</title>
		<link>http://blogs.aedenartisans.com/2008/12/04/ryzom-forums-stories-chronicles-a-saga/</link>
		<comments>http://blogs.aedenartisans.com/2008/12/04/ryzom-forums-stories-chronicles-a-saga/#comments</comments>
		<pubDate>Thu, 04 Dec 2008 23:45:32 +0000</pubDate>
		<dc:creator>Marile</dc:creator>
				<category><![CDATA[Events]]></category>
		<category><![CDATA[Life on Atys]]></category>
		<category><![CDATA[News]]></category>
		<category><![CDATA[Ryzom]]></category>
		<category><![CDATA[The Lore]]></category>
		<category><![CDATA[Visions of the future]]></category>

		<guid isPermaLink="false">http://blogs.aedenartisans.com/?p=1228</guid>
		<description><![CDATA[Oren pyr, Deles aiye, Lordoy, Kami-ata, Hello *
*  an expression meaning the same as the first four in an old language that is rarely used today. 
We are (very) proud to announce the return of official events to the Ryzom servers. The Fourth Events Team has been working for several weeks and is ready [...]]]></description>
			<content:encoded><![CDATA[<p>Oren pyr, Deles aiye, Lordoy, Kami-ata, <em>Hello</em> *</p>
<p>* <em> an expression meaning the same as the first four in an old language that is rarely used today. </em></p>
<p>We are (very) proud to announce the return of official events to the Ryzom servers. The <strong>Fourth</strong> Events Team has been working for several weeks and is ready to lead Atys into the future, to restore life to the Saga. Events will return; either stand-alone or in long sequences, and along with you they will be writing and telling the history of all hominkind. In the near future, the Events Team also wants to give more weight to the Civilisations and give the homins that are most involved with this some more responsibilities and concrete roles ingame.</p>
<p>Some of your posts in the recent months have indicated that you are all eagerly anticipating the return of events and we hope to live up to your expectations. More than just events aimed at homins in general, we will try to create events that cater specifically to all groups of homins on Atys; whether Fyros, Matis, Trykers or Zoraïs, Kamists or followers of the Karavan, Marauders, Trytonists, old voyagers who have risen from the roots to the bark, or young refugees freshly arrived in the New Lands.</p>
<p>In order to get to know you better, we will be happy to meet with you in game or enter into discussions on the forums; this should let us get a better understanding of the expectations and hopes you have and the place that you would like to have in the future of Atys.</p>
<p>In the coming weeks, four events will be played on Atys to mark the return of the Event Team. There will be one event for each Civilisation; each story will involve some short “prologue” events and then one main evening event.</p>
<p>See you soon, and good Saga.</p>
<p><a href="http://forums.ryzom.com/showthread.php?t=33261" target="_blank">The Fourth Event Team </a></p>
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		<title>Krabikoo, master kitin of the sea</title>
		<link>http://blogs.aedenartisans.com/2008/08/21/krabikoo-master-kitin-of-the-sea/</link>
		<comments>http://blogs.aedenartisans.com/2008/08/21/krabikoo-master-kitin-of-the-sea/#comments</comments>
		<pubDate>Thu, 21 Aug 2008 12:20:22 +0000</pubDate>
		<dc:creator>Kekulus</dc:creator>
				<category><![CDATA[Humor]]></category>
		<category><![CDATA[Visions of the future]]></category>

		<guid isPermaLink="false">http://blogs.aedenartisans.com/?p=768</guid>
		<description><![CDATA[
]]></description>
			<content:encoded><![CDATA[<p><a href="http://blogs.aedenartisans.com/wp-content/uploads/2008/08/krabikoo.jpg"><img class="alignnone size-medium wp-image-770" src="http://blogs.aedenartisans.com/wp-content/uploads/2008/08/krabikoo-227x300.jpg" alt="" width="227" height="300" /></a><a href="http://blogs.aedenartisans.com/wp-content/uploads/2008/08/krabcher.jpg"></a></p>
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		<slash:comments>1</slash:comments>
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		<title>IGPNSWGWJAH proposal unveiled (at last)</title>
		<link>http://blogs.aedenartisans.com/2007/12/29/igpnswgwjah-proposal-unveiled-at-last/</link>
		<comments>http://blogs.aedenartisans.com/2007/12/29/igpnswgwjah-proposal-unveiled-at-last/#comments</comments>
		<pubDate>Sat, 29 Dec 2007 08:00:07 +0000</pubDate>
		<dc:creator>Hekla</dc:creator>
				<category><![CDATA[Events]]></category>
		<category><![CDATA[Humor]]></category>
		<category><![CDATA[Visions of the future]]></category>

		<guid isPermaLink="false">http://blogs.aedenartisans.com/2007/12/28/igpnswgwjah-proposal-unveiled-at-last/</guid>
		<description><![CDATA[It is our honor, on the All-Auspicious Occasion of Master Pero&#8217;s Birthday (blessed indeed are we, oh joy), to officially and ceremoniously introduce the IGPNSWGWJAH proposal to all Atys.  The proposal mainly presents the details of the imminent construction of the Mighty Pero Statue.  It is available for all Pero-loving Homins as a [...]]]></description>
			<content:encoded><![CDATA[<p>It is our honor, on the All-Auspicious Occasion of Master Pero&#8217;s Birthday (blessed indeed are we, oh joy), to officially and ceremoniously introduce the IGPNSWGWJAH proposal to all Atys.  The proposal mainly presents the details of the imminent construction of the Mighty Pero Statue.  It is available for all Pero-loving Homins as a <a title="Immanent Gold Pero'Nair Statye of Worshyp and Grace by the Will of Jena Almost Herself Proposyl" href="http://www.aedenartisans.com/pdf/IGPNSWGWJAH.pdf">pydee-f</a> to bring along in your pocket while digging, or as a <a title="Project Proposal for the Immanent Gold Pero'Nair Statye of Worshyp and Grace by the Will of Jena Almost Herself" href="http://www.aedenartisans.com/documents/IGPNSWGWJAH.html">webbie parchment</a>.   We trust it will be well-received by all Atysian Guild members, considering the consensual nature of Our Fearless Leader.<a id="file-link-454" class="file-link image" title="The Immanent Gold Pero’Nair Statye of Worshyp and Grace by the Will of Jena Almost Herself" href="javascript:void(0)"> </a></p>
<p><a title="The Immanent Gold Pero’Nair Statye of Worshyp and Grace by the Will of Jena Almost Herself" href="http://blogs.aedenartisans.com/wp-content/uploads/2007/12/perostatue1024x768.jpg"><img src="http://blogs.aedenartisans.com/wp-content/uploads/2007/12/perostatue1024x768.jpg" alt="The Immanent Gold Pero’Nair Statye of Worshyp and Grace by the Will of Jena Almost Herself" /></a></p>
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		<slash:comments>4</slash:comments>
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		<title>Rangers wanted</title>
		<link>http://blogs.aedenartisans.com/2007/08/12/rangers-wanted/</link>
		<comments>http://blogs.aedenartisans.com/2007/08/12/rangers-wanted/#comments</comments>
		<pubDate>Sun, 12 Aug 2007 17:49:47 +0000</pubDate>
		<dc:creator>Pipp</dc:creator>
				<category><![CDATA[Visions of the future]]></category>

		<guid isPermaLink="false">http://blogs.aedenartisans.com/2007/08/12/rangers-wanted/</guid>
		<description><![CDATA[2 -3 range users can really effect the outcome of an OP battle!  Pero and I and others have proven that.
What I would like to see are more AA members taking up the skill.
For those of you with limited time on, that like to solo, its one I recommend.  The drawback &#8211; lots of mat [...]]]></description>
			<content:encoded><![CDATA[<p>2 -3 range users can really effect the outcome of an OP battle!  Pero and I and others have proven that.</p>
<p>What I would like to see are more AA members taking up the skill.</p>
<p>For those of you with limited time on, that like to solo, its one I recommend.  The drawback &#8211; lots of mat digging to feed the hungry weapon with ammo.   But I find it so much fun blasting away and running for my life.  <img src='http://blogs.aedenartisans.com/wp-includes/images/smilies/icon_smile.gif' alt=':)' class='wp-smiley' /> </p>
<p>We have a wealth of knowledge to share as well as the talent to craft the weapons.   I know I have a few secrets to share on leveling as does Pero&#8230; (No, chaps are not a requirement!)<br />
Please, utilize your guild mates&#8217; talents and skills.</p>
<p>250 crafter of rifles and autos, working on launchers (209 atm).</p>
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