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	<title>Aeden Artisans Blogs &#187; News</title>
	<atom:link href="http://blogs.aedenartisans.com/category/news/feed/" rel="self" type="application/rss+xml" />
	<link>http://blogs.aedenartisans.com</link>
	<description>Web space for the Aeden Artisans Guild (Ryzom)</description>
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		<title>Ryzom: Future development projects</title>
		<link>http://blogs.aedenartisans.com/2011/08/16/ryzom-future-development-projects/</link>
		<comments>http://blogs.aedenartisans.com/2011/08/16/ryzom-future-development-projects/#comments</comments>
		<pubDate>Tue, 16 Aug 2011 22:32:32 +0000</pubDate>
		<dc:creator>Hekla</dc:creator>
				<category><![CDATA[News]]></category>
		<category><![CDATA[Visions of the future]]></category>

		<guid isPermaLink="false">http://blogs.aedenartisans.com/?p=2250</guid>
		<description><![CDATA[Marauders and Kitins are on the agenda for these coming months, and development to make it possible:
The next months on Ryzom will be full of surprises. Episode 3 of the Saga, which will run at least an entire year, just started including the resurgence of Marauders and an alarming increase of Kitin activity. But this [...]]]></description>
			<content:encoded><![CDATA[<p>Marauders and Kitins are on the agenda for these coming months, and development to make it possible:</p>
<blockquote><p>The next months on Ryzom will be full of surprises. Episode 3 of the Saga, which will run at least an entire year, just started including the resurgence of Marauders and an alarming increase of Kitin activity. But this roleplay revival is not the only surprise that we have in store for you. This coming year will also see gameplay and dev additions, integrated as the Saga progresses:</p>
<ul>
<li> Marauder city;</li>
<li>New PVP zone;</li>
<li>Faction events based on the Temple War;</li>
<li>Kitins and Marauders invasions;</li>
<li>Arrival of Gooified mobs and dynamic progression of the Goo;</li>
<li>Development of Encyclopedia v2.</li>
</ul>
<p>Those additions, some of which have been asked for a long time, are already planned and will be developed and implemented over the coming months.</p></blockquote>
<p>I am curious about the Marauder City, which will hopefully be a bit more than another tribe camp. Time will tell whether it will be a purely event team facility, or linked to the Marauder faction, which any homin may obtain by developing horrible fame with each of Atys&#8217; civilizations.</p>
<p><a href="http://atys.ryzom.com/start/app_forum.php?page=topic/view/8435/1" target="_blank">Link to Yumeroh&#8217;s post</a>.</p>
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		<item>
		<title>Hop on!</title>
		<link>http://blogs.aedenartisans.com/2011/03/19/hop-on/</link>
		<comments>http://blogs.aedenartisans.com/2011/03/19/hop-on/#comments</comments>
		<pubDate>Sun, 20 Mar 2011 01:09:14 +0000</pubDate>
		<dc:creator>Hekla</dc:creator>
				<category><![CDATA[News]]></category>
		<category><![CDATA[Ryzom]]></category>
		<category><![CDATA[free-to-play]]></category>

		<guid isPermaLink="false">http://blogs.aedenartisans.com/2011/03/19/hop-on/</guid>
		<description><![CDATA[One partially undocumented feature of Ryzom&#8217;s latest patch is the re-activation of unsubscribed accounts for a limited time. Accounts have been made active again until March 23rd. 
]]></description>
			<content:encoded><![CDATA[<p>One partially undocumented feature of Ryzom&#8217;s latest patch is the re-activation of unsubscribed accounts for a limited time. Accounts have been made active again until March 23rd. </p>
]]></content:encoded>
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		<title>Ryzom goes F2P</title>
		<link>http://blogs.aedenartisans.com/2011/03/03/ryzom-goes-f2p/</link>
		<comments>http://blogs.aedenartisans.com/2011/03/03/ryzom-goes-f2p/#comments</comments>
		<pubDate>Fri, 04 Mar 2011 00:49:54 +0000</pubDate>
		<dc:creator>Hekla</dc:creator>
				<category><![CDATA[News]]></category>
		<category><![CDATA[Ryzom]]></category>
		<category><![CDATA[f2p]]></category>

		<guid isPermaLink="false">http://blogs.aedenartisans.com/?p=2227</guid>
		<description><![CDATA[Today was announced that Ryzom goes Free to Play for toons up to level 125. Let&#8217;s all hope that this change from the 3-weeks model to a level cap will enable new players to have time to grow and to learn to be fond of the Bark.
]]></description>
			<content:encoded><![CDATA[<p>Today was announced that <a href="http://forums.ryzom.com/showthread.php?t=35224">Ryzom goes Free to Play</a> for toons up to level 125. Let&#8217;s all hope that this change from the 3-weeks model to a level cap will enable new players to have time to grow and to learn to be fond of the Bark.</p>
]]></content:encoded>
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		<title>Unrest in the Burning Desert</title>
		<link>http://blogs.aedenartisans.com/2009/08/21/unrest-in-the-burning-desert/</link>
		<comments>http://blogs.aedenartisans.com/2009/08/21/unrest-in-the-burning-desert/#comments</comments>
		<pubDate>Sat, 22 Aug 2009 06:45:50 +0000</pubDate>
		<dc:creator>Hekla</dc:creator>
				<category><![CDATA[Events]]></category>
		<category><![CDATA[Life on Atys]]></category>
		<category><![CDATA[News]]></category>
		<category><![CDATA[Politics]]></category>

		<guid isPermaLink="false">http://blogs.aedenartisans.com/?p=2005</guid>
		<description><![CDATA[An odd event was reported recently: it appears that some parts of the Desert lands are no longer safe for travel, and most notably the trade routes. This was first reported by a Zoraï living in Pyr, Han Sai-Ge, who told of intense political unrest:
We know the Fyros for their tempers, quick and fiery, but [...]]]></description>
			<content:encoded><![CDATA[<p>An odd event was reported recently: it appears that some parts of the Desert lands are no longer safe for travel, and most notably the trade routes. This was first reported by a Zoraï living in Pyr, Han Sai-Ge, who told of <a href="http://atys.ryzom.com/boards/23/topics/686" target="_blank">intense political unrest</a>:</p>
<blockquote><p>We know the Fyros for their tempers, quick and fiery, but the commotions I have been observing recently have left me even more cautious than when I first arrived in this vineless land. The native friends that I have made have been complaining of a lack of voice in the actions of the empire. They say the Akenak make claims and excuses, but do not move in the directions the people desire.</p></blockquote>
<p><a href="http://atys.ryzom.com/boards/20/topics/688" target="_blank">A more detailed explanation</a> was then given by Fyrosian Pythus Aedon some time later, who indicated &#8220;increased tension&#8221; was being felt, most notably at Cheapside market, where slogans against the ruling power were heard, and turned into a demonstration through the streets of Pyr, to Highmarket:</p>
<blockquote><p>The crowd pushed their way into Highmarket and raucously accosted the vendors and patrons with their claims against the Akenak. To my surprise, several of the vendors cheered the group on. Fearing a riot was being incited, I made my way to Merchant&#8217;s Walk to contain the group with the help of other patrols approaching from the west and north. Thankfully the citizens quickly calmed when they noticed us approaching and peacefully dispersed.</p></blockquote>
<p>And more recently, Be&#8217;rory Thogen of the Trykerfolk was surprised to find <a href="http://atys.ryzom.com/boards/22/topics/696" target="_blank">a note</a> on the post he tied his packers on, a stern warning in Trykertongue to avoid the Burning Desert:</p>
<blockquote><p>A warning to all traders! Beware the trade routes of the Burning Desert. Their maintenance has fallen to ill and bandits can be found roaming freely.<br />
Many traders have not been properly compensated for their water deliveries.<br />
If you trade these routes, it will be at your peril. Travel with guard if you must.</p></blockquote>
<p>Curiously, the news seem not to have travelled to the lands of the Matis as of yet. We should keep a watchful eye on developments in the Fyros lands.</p>
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		<title>The Atys marketplace is announced</title>
		<link>http://blogs.aedenartisans.com/2009/08/02/atys-marketplac/</link>
		<comments>http://blogs.aedenartisans.com/2009/08/02/atys-marketplac/#comments</comments>
		<pubDate>Sun, 02 Aug 2009 17:33:21 +0000</pubDate>
		<dc:creator>Hekla</dc:creator>
				<category><![CDATA[Events]]></category>
		<category><![CDATA[Homin skills]]></category>
		<category><![CDATA[Life on Atys]]></category>
		<category><![CDATA[News]]></category>
		<category><![CDATA[crafters]]></category>
		<category><![CDATA[economy]]></category>
		<category><![CDATA[market]]></category>
		<category><![CDATA[materials]]></category>
		<category><![CDATA[silanese]]></category>

		<guid isPermaLink="false">http://blogs.aedenartisans.com/?p=1950</guid>
		<description><![CDATA[Fellow homins!
As you are no doubt aware, Kreios, Dennycrane and others have been making an effort to provide lower-level equipment on the shops, for the benefit of hominlings fresh off Silan. This is a much-needed effort, as it can be hard for the younger of us, sometimes, to find what they need.
Additionally, several of us [...]]]></description>
			<content:encoded><![CDATA[<p>Fellow homins!</p>
<p>As you are no doubt aware, Kreios, Dennycrane and others have been making <a href="http://atysiancrafters.weebly.com/" target="_blank">an effort to provide lower-level equipment on the shops</a>, for the benefit of hominlings fresh off Silan. This is a much-needed effort, as it can be hard for the younger of us, sometimes, to find what they need.</p>
<p>Additionally, several of us have been thinking that it would be a nice social activity to stage regular marketplace events. There are multiple benefits to that:</p>
<ul>
<li>Make customers free of guild pressure, as many newcomers feel indebted to guilds for crafting them equipment for free.</li>
<li>Provide the stage for a social event, with the possibility for other activities/events to take place on the side.</li>
<li>Be an opportunity to create a new caste of pure crafters, who&#8217;d spend Atys weeks collecting mats to have them ready for orders on market day.</li>
<li>Let intermediate crafters have an opportunity to craft for lower rates, and meet professional crafters.</li>
<li>Provide an opportunity for harvesters to be present and provide materials, creating a professional relationship between crafters and harvesters.</li>
<li>Due to the presence of many crafters, provide customers with greater choice and the possibility for customized equipment (choice of armor types and color, etc.).</li>
<li>Let homins bring their own materials to crafters if they want to (or purchase them from harvesters).</li>
<li>In the end, foster the development of a thriving economy.</li>
</ul>
<p>Obviously, the buy/sell rates will have to be determined according to workable standards, but that should develop of its own, over time. For information, the &#8220;breakeven&#8221; point for NPC mats are currently set at 300%.</p>
<p>Some rules should be established as well, to make the marketplace lively and fair:</p>
<ul>
<li>Chat locally as much as possible, especially when establishing crafting needs and prices (be that Dappers or materials). Create chatter.</li>
<li>Be respectful of all others at all times. Let competition between crafters be real, but not disdainful.</li>
<li>Crafters may shout to advertise their services, within reasonable limits so everymin still has time to follow what&#8217;s going on.</li>
<li>Crafters must wear their crafting titles at all times. Rotate titles if necessary.</li>
<li>Crafters of all levels above 50 are welcome. Diggers of all levels above 50 are welcome.</li>
<li>To prevent wasting materials, higher-level crafters should leave orders too low for them to lower-level crafters (when applicable).</li>
<li>Crafters and harvesters are encouraged to bring full Packer(s) along, so no porting around or running back to apartment is necessary. If a crafter is low on one material, harvesters should be able to provide it for Dappers or mutually beneficial exchanges.</li>
<li>No exchange should be made without a counterpart, so the recipient does not feel in any way bound to the crafter or harvester.</li>
<li>Crafters are invited to stand within a reasonably short distance of one another, in a clear and visible area.</li>
<li>The market event will be open for business for a little less than two Atysian days (~2 RL hours). Crafters are invited to stay during the full duration of the market activity, if possible.</li>
</ul>
<p>Yours, Hekla<br />
(invaluable input from Inifuss, Dennycrane, Gilgameesh, Lexsi, Amian and a few others)</p>
<p>[ The first market event will take place in Fairhaven, south of the Stables, on <a href="http://timeanddate.com/worldclock/fixedtime.html?year=2009&amp;month=8&amp;day=8&amp;hour=20&amp;min=0&amp;sec=0&amp;sort=2" target="_blank">Saturday, August 8, 2009, between 20:00GMT and 22:00GMT</a>. It will become a weekly event. We should discuss whether it would be useful to stage marketplaces in other capital cities eventually, either simultaneously, or as a rotation. ]</p>
<p>[ Cross-posted on the <a href="http://atys.ryzom.com/boards/19/topics/576" target="_blank">roleplay forums</a> and <a href="http://forums.ryzom.com/showthread.php?t=34446" target="_blank">main forums</a>. ]</p>
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		<title>And the building started&#8230;</title>
		<link>http://blogs.aedenartisans.com/2009/06/16/and-the-building-started/</link>
		<comments>http://blogs.aedenartisans.com/2009/06/16/and-the-building-started/#comments</comments>
		<pubDate>Tue, 16 Jun 2009 10:51:00 +0000</pubDate>
		<dc:creator>Hekla</dc:creator>
				<category><![CDATA[Events]]></category>
		<category><![CDATA[Homin skills]]></category>
		<category><![CDATA[News]]></category>
		<category><![CDATA[The Lore]]></category>
		<category><![CDATA[Visions of the future]]></category>

		<guid isPermaLink="false">http://blogs.aedenartisans.com/?p=1889</guid>
		<description><![CDATA[Trykers stood to defend their own, the words of Lady Ailan echoing in their minds. Time after time in the past, since our people have resurfaced from the Prime Roots, we have had to fight to keep these lands, Aeden Aqueous, united, undivided, the lands of the New Trykoth citizens! she had said.
Had it already [...]]]></description>
			<content:encoded><![CDATA[<p>Trykers stood to defend their own, the <a href="http://atys.ryzom.com/projects/puben/wiki/EC_Spring_speeches" target="_blank">words of Lady Ailan</a> echoing in their minds. <em>Time after time in the past, since our people have resurfaced from the Prime Roots, we have had to fight to keep these lands, Aeden Aqueous, united, undivided, the lands of the New Trykoth citizens!</em> she had said.</p>
<p>Had it already been sixty years since homins dared come up to the surface, the old bark of Atys? Yes, <a href="http://www.aedenartisans.com/documents/comparative-timeline-short.html#2483" target="_blank">2483</a>. Sixty-two years&#8230; Were Trykers still alive who remembered it? So few even recalled the building of the temples, and the dreaded kitin invasions. But Lady Ailan had urged us to look towards what lay ahead of us.</p>
<p><em>The times our enemies could easily move around in our lands, under the noses of our People, have to come to an end!</em> she had said, and Trykers had rejoiced. But then she had raised her hand and warned us all. <em>Even more so, because I have recently been informed of a strange increase in Kitin activity.</em> Trykers and friends of the Trykers stood thunderstruck. Surveillance camps had to be erected, she had urged. Materials needed to be gathered. Building materials delivered. It was time to build again, for our safety, and that of all hominity. <em>This is a grand project, worthy of the architectural genius of the Tryker, which will assure that we will never again be taken by surprise!</em> And they had all cheered!</p>
<p>Soon the defenders of New Trykoth set out to gather what was needed, keeping the <a href="http://www.aedenartisans.com/documents/maps/aeden-aqueous-camp-event-deliveries.jpg" target="_blank">delivery teams</a> busy. Oh, the camps <a href="http://blogs.aedenartisans.com/wp-content/uploads/2009/06/screenshot006.jpg" target="_blank">didn&#8217;t yet look like much</a>, but they were slowly being put together, and would soon make us all proud, and most of all, keep us safe against the growing Kitin menace.</p>
<p>For the Kitins of the Depths had resurfaced, in many places all over the lands, white and ominous. When Marile  reported the presence of evil Goo in Darkmoor, which had already infected a Stinga, homins <a href="http://atys.ryzom.com/api/ke0904.php?shardid=ari" target="_blank">redoubled their efforts</a>. The surveillance camps would have to be completed soon! Surely it wasn&#8217;t too late to prevent a full-scale invasion!</p>
<p><em>People of the Lakes! New Trykoth is counting on you and will reward loyalty! Tryka! Meer! Sella! Glory to the people!</em></p>
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		<title>The lore is back online</title>
		<link>http://blogs.aedenartisans.com/2009/06/10/the-lore-is-back-online/</link>
		<comments>http://blogs.aedenartisans.com/2009/06/10/the-lore-is-back-online/#comments</comments>
		<pubDate>Wed, 10 Jun 2009 13:23:51 +0000</pubDate>
		<dc:creator>Hekla</dc:creator>
				<category><![CDATA[Events]]></category>
		<category><![CDATA[News]]></category>
		<category><![CDATA[Ryzom]]></category>
		<category><![CDATA[The Lore]]></category>

		<guid isPermaLink="false">http://blogs.aedenartisans.com/?p=1880</guid>
		<description><![CDATA[Things are moving along now, as the lore and chronicles once again become available on the official website. It includes a roleplaying forum, and a files section.
There will also be an Atys-wide event on Saturday, June 13th at 19:00 GMT:
In autumn of the 1st AC in 2546*, the leaders of the four peoples were each [...]]]></description>
			<content:encoded><![CDATA[<p>Things are moving along now, as the lore and chronicles once again become available on the <a href="http://atys.ryzom.com/" target="_blank">official website</a>. It includes a roleplaying forum, and a files section.</p>
<p>There will also be an Atys-wide event on <a href="http://timeanddate.com/worldclock/fixedtime.html?year=2009&amp;month=6&amp;day=13&amp;hour=19&amp;min=0&amp;sec=0&amp;sort=2" target="_blank">Saturday, June 13th at 19:00 GMT</a>:</p>
<blockquote><p>In autumn of the 1st AC in 2546*, the leaders of the four peoples were each seeking to assemble their people. Thus it was that during that time, the town criers of the Desert Empire, of the Forest Kingdom, of the Federation of New Trykoth and of the Theocracy of the Witherings called for all homins to gather.</p>
<p>Following the announcements, Patriots, Subjects, Citizens, Initiates and non-citizens of all races met their respective leaders at the same time*, converging on the <a class="external" href="http://ballisticmystix.net/api/map.php?world=1&amp;x=18449&amp;y=-24557">Agora in Pyr</a>, the <a class="external" href="http://ballisticmystix.net/api/map.php?world=1&amp;x=4705&amp;y=-3363">Yrkanis Stage</a>, <a class="external" href="http://ballisticmystix.net/api/map.php?world=1&amp;x=17310&amp;y=-33070">Fairhaven&#8217;s Frogmore Place</a> and the <a class="external" href="http://ballisticmystix.net/api/map.php?world=1&amp;x=8612&amp;y=-2894">Grand Place of Zora</a>.</p>
<p>Even though none of the announcers gave reason for the meetings, rumor ran rampant across the bark of Atys. The activities of the imperial, royal, federal and dynastic agents gave reason to believe that the leaders were, each on their own, working on comparable projects and would be calling for their peoples&#8217; help and good will in short time.</p>
<p>&#8211; <a href="http://atys.ryzom.com/news/18" target="_blank">Source</a></p></blockquote>
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		<title>Patch 1.5.0, feedback system</title>
		<link>http://blogs.aedenartisans.com/2009/06/09/patch-feedback/</link>
		<comments>http://blogs.aedenartisans.com/2009/06/09/patch-feedback/#comments</comments>
		<pubDate>Tue, 09 Jun 2009 22:17:17 +0000</pubDate>
		<dc:creator>Hekla</dc:creator>
				<category><![CDATA[News]]></category>
		<category><![CDATA[Ryzom]]></category>
		<category><![CDATA[Visions of the future]]></category>

		<guid isPermaLink="false">http://blogs.aedenartisans.com/?p=1878</guid>
		<description><![CDATA[It&#8217;s fair to say the latest patch will have met many expectations for some, and cause disappointment for others. Developers have the hard task to keep on moving forward with the game as they learn and improve the code and make patches.
To me, the dubious parts are the slightly dumbed-down missions that seem to be [...]]]></description>
			<content:encoded><![CDATA[<p>It&#8217;s fair to say the latest patch will have met many expectations for some, and cause disappointment for others. Developers have the hard task to keep on moving forward with the game as they learn and improve the code and make patches.</p>
<p>To me, the dubious parts are the slightly dumbed-down missions that seem to be appearing, and which I wouldn&#8217;t like to see multiply all over the place. The good part is, this last patch shows an intent to strengthen the core and get the fundamentals in place.</p>
<p>One visible online <a href="http://forums.ryzom.com/showthread.php?t=34253" target="_blank">update</a> is the integration of the <a href="http://feedback.ryzom.com/pages/2600-english" target="_blank">suggestion box</a>. I&#8217;d be particularly excited to see something like <a href="http://feedback.ryzom.com/pages/2600-english/suggestions/19191-active-tribe-race-faction-no-guild-owned-ops" target="_blank">the involvement of tribes in &#8220;politics&#8221;</a> put forward eventually, but there&#8217;s many other suggestions that could be worth implementing, that don&#8217;t take as much development effort.</p>
<p>Of course, developers are not bound to implementing what&#8217;s posted there just because it&#8217;s popular, and they need to be leading the project and take their own decisions if it is to keep integrity and cohesion; nevertheless, the suggestions should give them welcome ideas to keep Atys evolving, as it should.</p>
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		<title>News Just In</title>
		<link>http://blogs.aedenartisans.com/2009/02/22/news-just-in/</link>
		<comments>http://blogs.aedenartisans.com/2009/02/22/news-just-in/#comments</comments>
		<pubDate>Sun, 22 Feb 2009 20:39:38 +0000</pubDate>
		<dc:creator>Pipp</dc:creator>
				<category><![CDATA[Humor]]></category>
		<category><![CDATA[News]]></category>

		<guid isPermaLink="false">http://blogs.aedenartisans.com/?p=1755</guid>
		<description><![CDATA[
I guess he had just come back in from digging in the P.R.

At least he had his shoes on this time.

That&#8217;s a relief!
]]></description>
			<content:encoded><![CDATA[<p><img class="aligncenter size-full wp-image-1752" src="http://blogs.aedenartisans.com/wp-content/uploads/2009/02/kill.jpg" alt="kill" width="358" height="163" /></p>
<p style="text-align: center;">I guess he had just come back in from digging in the P.R.</p>
<p><img class="aligncenter size-full wp-image-1753" src="http://blogs.aedenartisans.com/wp-content/uploads/2009/02/traff.jpg" alt="traff" width="450" height="103" /></p>
<p style="text-align: center;">At least he had his shoes on this time.</p>
<p><img class="aligncenter size-full wp-image-1754" src="http://blogs.aedenartisans.com/wp-content/uploads/2009/02/retract.jpg" alt="retract" width="380" height="257" /></p>
<p style="text-align: center;">That&#8217;s a relief!</p>
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		</item>
		<item>
		<title>Why We Miss Him</title>
		<link>http://blogs.aedenartisans.com/2009/02/19/why-we-miss-him/</link>
		<comments>http://blogs.aedenartisans.com/2009/02/19/why-we-miss-him/#comments</comments>
		<pubDate>Thu, 19 Feb 2009 20:01:20 +0000</pubDate>
		<dc:creator>Pipp</dc:creator>
				<category><![CDATA[Memories]]></category>
		<category><![CDATA[News]]></category>
		<category><![CDATA[Politics]]></category>
		<category><![CDATA[Recipes]]></category>

		<guid isPermaLink="false">http://blogs.aedenartisans.com/?p=1733</guid>
		<description><![CDATA[
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			<content:encoded><![CDATA[<p><img class="aligncenter size-full wp-image-1734" src="http://blogs.aedenartisans.com/wp-content/uploads/2009/02/pee1.gif" alt="pee1" width="640" height="737" /></p>
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