<?xml version="1.0" encoding="UTF-8"?>
<rss version="2.0"
	xmlns:content="http://purl.org/rss/1.0/modules/content/"
	xmlns:wfw="http://wellformedweb.org/CommentAPI/"
	xmlns:dc="http://purl.org/dc/elements/1.1/"
	xmlns:atom="http://www.w3.org/2005/Atom"
	xmlns:sy="http://purl.org/rss/1.0/modules/syndication/"
	xmlns:slash="http://purl.org/rss/1.0/modules/slash/"
	>

<channel>
	<title>Aeden Artisans Blogs &#187; Ryzom</title>
	<atom:link href="http://blogs.aedenartisans.com/tag/ryzom/feed/" rel="self" type="application/rss+xml" />
	<link>http://blogs.aedenartisans.com</link>
	<description>Web space for the Aeden Artisans Guild (Ryzom)</description>
	<lastBuildDate>Tue, 20 Sep 2011 08:53:31 +0000</lastBuildDate>
	<generator>http://wordpress.org/?v=2.9</generator>
	<language>en</language>
	<sy:updatePeriod>hourly</sy:updatePeriod>
	<sy:updateFrequency>1</sy:updateFrequency>
			<item>
		<title>Ryzom goes F2P</title>
		<link>http://blogs.aedenartisans.com/2011/03/03/ryzom-goes-f2p/</link>
		<comments>http://blogs.aedenartisans.com/2011/03/03/ryzom-goes-f2p/#comments</comments>
		<pubDate>Fri, 04 Mar 2011 00:49:54 +0000</pubDate>
		<dc:creator>Hekla</dc:creator>
				<category><![CDATA[News]]></category>
		<category><![CDATA[Ryzom]]></category>
		<category><![CDATA[f2p]]></category>

		<guid isPermaLink="false">http://blogs.aedenartisans.com/?p=2227</guid>
		<description><![CDATA[Today was announced that Ryzom goes Free to Play for toons up to level 125. Let&#8217;s all hope that this change from the 3-weeks model to a level cap will enable new players to have time to grow and to learn to be fond of the Bark.
]]></description>
			<content:encoded><![CDATA[<p>Today was announced that <a href="http://forums.ryzom.com/showthread.php?t=35224">Ryzom goes Free to Play</a> for toons up to level 125. Let&#8217;s all hope that this change from the 3-weeks model to a level cap will enable new players to have time to grow and to learn to be fond of the Bark.</p>
]]></content:encoded>
			<wfw:commentRss>http://blogs.aedenartisans.com/2011/03/03/ryzom-goes-f2p/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Server/Client Patch 1.3.0 scheduled</title>
		<link>http://blogs.aedenartisans.com/2009/01/23/serverclient-patch-130-scheduled/</link>
		<comments>http://blogs.aedenartisans.com/2009/01/23/serverclient-patch-130-scheduled/#comments</comments>
		<pubDate>Fri, 23 Jan 2009 18:14:38 +0000</pubDate>
		<dc:creator>Hekla</dc:creator>
				<category><![CDATA[News]]></category>
		<category><![CDATA[Ryzom]]></category>
		<category><![CDATA[patch]]></category>
		<category><![CDATA[release notes]]></category>

		<guid isPermaLink="false">http://blogs.aedenartisans.com/?p=1569</guid>
		<description><![CDATA[A server/client patch for Ryzom has just been announced. The release notes for version 1.3.0 show a pretty nice list of bug fixes. Most notably, this should mark the end of the map and team chat bugs.
The patch is scheduled for Monday January 26, and is expected to last from 9AM to ~11AM, GMT time.
]]></description>
			<content:encoded><![CDATA[<p>A server/client patch for Ryzom has just been <a href="http://forums.ryzom.com/showthread.php?t=33535" target="_blank">announced</a>. The <a href="http://atys.ryzom.com/releasenotes/index.php?version=638&#038;lang=en&#038;ca=ryzom_live&#038;r=1" target="_blank">release notes for version 1.3.0</a> show a pretty nice list of bug fixes. Most notably, this should mark <strong>the end of the map and team chat bugs</strong>.</p>
<p>The patch is scheduled for Monday January 26, and is expected to last from <a href="http://timeanddate.com/worldclock/fixedtime.html?day=26&#038;month=1&#038;year=2009&#038;hour=9&#038;min=0&#038;sec=0&#038;p1=136&#038;sort=2" target="_blank">9AM to ~11AM, GMT time</a>.</p>
]]></content:encoded>
			<wfw:commentRss>http://blogs.aedenartisans.com/2009/01/23/serverclient-patch-130-scheduled/feed/</wfw:commentRss>
		<slash:comments>7</slash:comments>
		</item>
		<item>
		<title>Riffy Rithy returns</title>
		<link>http://blogs.aedenartisans.com/2009/01/14/riffy-rithy-returns/</link>
		<comments>http://blogs.aedenartisans.com/2009/01/14/riffy-rithy-returns/#comments</comments>
		<pubDate>Thu, 15 Jan 2009 00:59:18 +0000</pubDate>
		<dc:creator>Hekla</dc:creator>
				<category><![CDATA[Events]]></category>
		<category><![CDATA[Life on Atys]]></category>
		<category><![CDATA[The Lore]]></category>
		<category><![CDATA[event]]></category>
		<category><![CDATA[Ryzom]]></category>

		<guid isPermaLink="false">http://blogs.aedenartisans.com/?p=1512</guid>
		<description><![CDATA[Xaphon Zessen has just announced the return of Riffy Rithy:
Hey Homins!
Well it&#8217;s been a while but never fear; I&#8217;ve been keeping my ear to the ground and keeping an eye out for all the latest news.
Just the other day I was at the bar in Fairhaven when I overheard two homins mention a name I&#8217;d [...]]]></description>
			<content:encoded><![CDATA[<p>Xaphon Zessen has just <a href="http://forums.ryzom.com/showthread.php?t=33484" target="_blank">announced</a> the return of Riffy Rithy:</p>
<blockquote><p>Hey Homins!</p>
<p>Well it&#8217;s been a while but never fear; I&#8217;ve been keeping my ear to the ground and keeping an eye out for all the latest news.</p>
<p>Just the other day I was at the bar in Fairhaven when I overheard two homins mention a name I&#8217;d not heard in a long time. The Famous Riffy Rithy of the Guild of Hawkers has been on a long expedition and is returning tomorrow. No doubt he&#8217;ll have many stories to tell from such a long journey. That&#8217;s one reason why a reporter like myself shall be making sure that I&#8217;m near Fairhaven stables at <a href="http://timeanddate.com/worldclock/fixedtime.html?month=1&#038;day=15&#038;year=2009&#038;hour=20&#038;min=00&#038;sec=0&#038;p1=0&#038;sort=2" target="_blank">8pm GMT (3pm EST // 12pm midday PST) on Thursday 15th Jan</a>.</p>
<p>I also overheard that the expedition he was sent on was of great importance to the Guild of Hawkers. The chairman himself, Padger O&#8217;Toogh, has personally requested that Riffy report directly to him on his return. I wonder what it&#8217;s all about&#8230;.</p>
<p>Hope to see you there!</p></blockquote>
<p><em>Edit: this event led to the recovery of the Loria Murder Amber Cube. See <a href="http://blogs.aedenartisans.com/2008/12/14/the-fall-of-loria/" target="_blank">The Fall of Loria</a> and <a href="http://forums.ryzom.com/showthread.php?t=33508" target="_blank">the official Amber Cube text</a>.</em></p>
]]></content:encoded>
			<wfw:commentRss>http://blogs.aedenartisans.com/2009/01/14/riffy-rithy-returns/feed/</wfw:commentRss>
		<slash:comments>7</slash:comments>
		</item>
		<item>
		<title>Ryzom announcements: pricing and first patch</title>
		<link>http://blogs.aedenartisans.com/2009/01/06/ryzom-pricing-and-first-patch/</link>
		<comments>http://blogs.aedenartisans.com/2009/01/06/ryzom-pricing-and-first-patch/#comments</comments>
		<pubDate>Tue, 06 Jan 2009 21:58:59 +0000</pubDate>
		<dc:creator>Hekla</dc:creator>
				<category><![CDATA[News]]></category>
		<category><![CDATA[Ryzom]]></category>
		<category><![CDATA[patch]]></category>
		<category><![CDATA[pricing]]></category>

		<guid isPermaLink="false">http://blogs.aedenartisans.com/?p=1462</guid>
		<description><![CDATA[Two announcements were just made, concerning the future of Ryzom.
First of all, about pricing:
Ryzom cannot develop and prosper as a &#8220;free to play&#8221; game forever, and therefore we have released Ryzom&#8217;s New pricing structure as follows. [..]

1 month: 7.95 € / $ 10.95 / £ 7.75
3 months: 22.50 € / $ 30.75 / £ 20.95
6 [...]]]></description>
			<content:encoded><![CDATA[<p>Two announcements were just made, concerning the future of Ryzom.</p>
<p>First of all, about <a href="http://forums.ryzom.com/showthread.php?t=33422">pricing</a>:</p>
<blockquote><p>Ryzom cannot develop and prosper as a &#8220;free to play&#8221; game forever, and therefore we have released Ryzom&#8217;s New pricing structure as follows. [..]</p>
<ul>
<li>1 month: 7.95 € / $ 10.95 / £ 7.75</li>
<li>3 months: 22.50 € / $ 30.75 / £ 20.95</li>
<li>6 months: 41.95 € / $ 56.95 / £ 39.75</li>
<li>12 months: 77.95 € / $ 105.95 / £ 73.75</li>
</ul>
</blockquote>
<p>Then, a patch was <a href="http://forums.ryzom.com/showthread.php?t=33431">announced</a> for tomorrow Wednesday:</p>
<blockquote><p>We are planning to temporarily shut down the servers, starting at <a href="http://timeanddate.com/worldclock/fixedtime.html?day=7&amp;month=1&amp;year=2009&amp;hour=9&amp;min=0&amp;sec=0&amp;p1=136">9AM GMT [..] on Wednesday 7 January</a>, for a period of approximately 4 hours (until about 1PM GMT), though it might take a bit longer depending on how things go.</p>
<p>This downtime is intended to install a small update to the servers and also to allow us to test the procedure for updating Ryzom servers in real situations. We appreciate your understanding in advance on this break of several hours.</p></blockquote>
<p>Most notably, the patch should include reactivation of Kitin Larvae in Desertstock, and the reappearance of Kitin in Demon&#8217;s Lap. For more information on patch content, see original post.</p>
]]></content:encoded>
			<wfw:commentRss>http://blogs.aedenartisans.com/2009/01/06/ryzom-pricing-and-first-patch/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Events team meeting: log and sum-up</title>
		<link>http://blogs.aedenartisans.com/2008/12/15/events-meeting-log/</link>
		<comments>http://blogs.aedenartisans.com/2008/12/15/events-meeting-log/#comments</comments>
		<pubDate>Mon, 15 Dec 2008 13:31:00 +0000</pubDate>
		<dc:creator>Hekla</dc:creator>
				<category><![CDATA[Events]]></category>
		<category><![CDATA[News]]></category>
		<category><![CDATA[Ryzom]]></category>
		<category><![CDATA[The Lore]]></category>
		<category><![CDATA[Visions of the future]]></category>
		<category><![CDATA[development]]></category>
		<category><![CDATA[organization]]></category>
		<category><![CDATA[roleplay]]></category>

		<guid isPermaLink="false">http://blogs.aedenartisans.com/?p=1305</guid>
		<description><![CDATA[The log of the meeting with the event team was cleaned up and posted here.
Main points of the discussion:

The Arispotle Events team has been short on members. To help out with Events, a couple more would be needed. Boroshi is leading the team for now, and will try to make the event already staged in [...]]]></description>
			<content:encoded><![CDATA[<p>The log of the meeting with the event team was cleaned up and posted <a href="http://www.aedenartisans.com/other/20081214-event-team-meeting.html">here</a>.</p>
<p>Main points of the discussion:</p>
<ul>
<li><strong>The Arispotle Events team has been short on members.</strong> To help out with Events, a couple more would be needed. Boroshi is leading the team for now, and will try to make the event already staged in Aniro and Leanon happen before Christmas.</li>
<li><strong>Bringing more meaning to the civilizations.</strong> Each of the four civilizations will have events leading to the recovery of amber cubes (which hold the history and memory of Atys), and involvement of tribes in events is also planned. Additionally, <strong>player-based governments will be established</strong>. There is a broad outline for these events. Mention was made of the civilization languages (a reminder that a first translation of the Aniro Tryker language document is available <a href="http://www.aedenartisans.com/documents/tryker_lexicon.pdf" target="_blank">here</a>, for the hardcore homins).</li>
<li><strong>The lore site</strong> is being worked on as well, none of the old lore was lost or altered, and it&#8217;s planned to be moved forward (Some elements are available <a href="http://www.aedenartisans.com/documents/" target="_blank">here</a>, as you know). Numerous calls were made for events that would revive the lore.</li>
<li><strong>Atys-shaking changes</strong> won&#8217;t be happening for a little while yet, due to the developer&#8217;s team priority being mainly with bug-fixing and not with implementing new content yet. So the events are mainly roleplay, and won&#8217;t induce a change in gameplay for now.</li>
<li><strong>Crippling policies of the past</strong> will be made more lenient. The consensus at the meeting was to allow some Event team interaction with homins on Atys, even when no event is happening, or when the event is player-based.</li>
<li><strong>Soon.</strong> Skeptics have noted there is no timeline for development. The developers are working hard.</li>
</ul>
]]></content:encoded>
			<wfw:commentRss>http://blogs.aedenartisans.com/2008/12/15/events-meeting-log/feed/</wfw:commentRss>
		<slash:comments>1</slash:comments>
		</item>
		<item>
		<title>Perospectives on the Temple Lore (The Message of the Kamis)</title>
		<link>http://blogs.aedenartisans.com/2008/10/02/perospectives-on-the-temple-lore-the-message-of-the-kamis/</link>
		<comments>http://blogs.aedenartisans.com/2008/10/02/perospectives-on-the-temple-lore-the-message-of-the-kamis/#comments</comments>
		<pubDate>Thu, 02 Oct 2008 12:43:40 +0000</pubDate>
		<dc:creator>Pero</dc:creator>
				<category><![CDATA[The Lore]]></category>
		<category><![CDATA[kami]]></category>
		<category><![CDATA[Ryzom]]></category>

		<guid isPermaLink="false">http://blogs.aedenartisans.com/?p=948</guid>
		<description><![CDATA[The Temple Text 
The Kami are a part of Ma-duk, they claim dominion of all the resources of Atys and argue that the planet&#8217;s natural resources are in a fragile balance.  Their goal for Homins is to transform all of us into becoming one with their collective.
“Your destiny is linked to the life of [...]]]></description>
			<content:encoded><![CDATA[<p><a href="http://Aedenartisans.com/documents/comparative-temples.html#message">The Temple Text </a></p>
<p>The Kami are a part of Ma-duk, they claim dominion of all the resources of Atys and argue that the planet&#8217;s natural resources are in a fragile balance.  Their goal for Homins is to transform all of us into becoming one with their collective.</p>
<p>“Your destiny is linked to the life of Atys”, another reference to the inevitable death of the great plant?  The Kami can not stop the goo without Homins and do not want to risk a Karavan led mass evacuation of the Homin populace. So they claim the Karavan are foreigners and as such should be destroyed.  Remember, Homins are not native to Atys either.</p>
<p>As far as the Karavan stealing resources, has anyone ever seen or heard of the Karavan demanding tribute or payment that has exceeded the demands made by the Kami themselves?</p>
<p>It is through service to the Kami that one gains favor.  One of the rewards is the most interesting line in the entire passage, “teleport through the corridors of time.”  Is it possible that the Kami themselves were once Homins who have been sent back in time in order to “recruit” more Homins?</p>
<p>To the Kami ‘eternal bliss’ is through praise and service to an entity that only appeared after the swarming and the fall of the homin races.</p>
]]></content:encoded>
			<wfw:commentRss>http://blogs.aedenartisans.com/2008/10/02/perospectives-on-the-temple-lore-the-message-of-the-kamis/feed/</wfw:commentRss>
		<slash:comments>1</slash:comments>
		</item>
	</channel>
</rss>

